Drinking & Dragons

L:Gods

From Drinking and Dragons

The people, in general, do not commit entirely to the worship or prayer of a god. Usually, a person prays to the god that controls the particular aspect of their lives that they are interested in then. Hence, most gods are known by most men, though some of the more mystical/arcane natured ones are "invoked" less.

There are those who dedicate themselves to the ideology of a particular god, though even these people pray to the other gods for assistance in their specialties. For instance, Selene is often remembered at the start of a long journey. Due to this structure, religion is far less organized and purposeful than you may be used to. However, in the past few decades, the churches have become more and more segregated. Many are clamoring for unity again, though most ignore them. The populace doesn't easily see the trends, though those who are intelligent and/or involved in religious politics recognize the divisions.

Most of you have heard of isolated attacks of devouts of churches attackingone another. There was a riot in Macita between the followers of Selene and Venal just a few days before you arrived in Offenox.

Morgan (chaotic good)
water/waves
life/rebirth
fish
storms/lightning
Belenos
life
healing
light
the sun
Homara (chaotic ______)
forging
fire
passion
chaos
Selene (chaotic neutral)
air
travel
roads and ways
the inn
Arca (true neutral)
nature
stability
constancy
trees and groves
Balor (neutral evil)
death
destruction
conquest
power
Doracin (chaotic evil)
the nether life
liches
lordship
fear
Joran (lawful neutral)
lordship
leadership
nobility
etiquette
Farah (unknown)
dreams
ethereality
illusion
transience
Venal (lawful good)
the hearth
home-made apple pie
meals of all kinds
bread and meat
bounty
Toori (neutral good)
honor
justice
truth
fairness
Morus (lawful neutral)
serenity
peace
thought
routine